Shardbound Production

What an amazing two years its been!  Its hard to believe that much time passed on this project already.

Shardbound is a UE4 Tactics CCG PC game, under development by Spiritwalk Games.   I started as their Lead Tech Artist when the game looked like this:

And we took it to look like this:

Some of the units up close in our Barracks view:

My first week I started making this outline of the data flow of the art asset pipeline, and the last I checked, its turned into a 36 page Technical Art Design Document.

Mistakes were made, things were learned, what a fantastic production!

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